Use of GAIA for modeling the behavior of characters in a real time strategy game

Authors

  • Norman Muñoz University of Cauca
  • Carlos Cobos University of Cauca
  • William Rivera University of Cauca
  • Jaime López University of Cauca
  • Martha Mendoza University of Cauca

Keywords:

GAIA, agents, modeling, strategic game

Abstract

The modern games in its permanent search to get players attention in a greater way require artificial intelligence techniques that allow the characters to acquire behaviors closer or similar to reality. To do this, there are many techniques that can be used, but recently the use of intelligent agents has gained great importance, since the characters properties fit perfectly with the definition of this technique. In this paper, we present the main results of research and the way how the GAIA methodology was used for modeling the behavior of the characters in a real time strategy game called Independencia (based on the “Comuneros” Revolution of the Colombian Independence).

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Author Biographies

Norman Muñoz, University of Cauca

Information Technology R&D Group, Systems Department.

Carlos Cobos, University of Cauca

Information Technology R&D Group, Systems Department.

William Rivera, University of Cauca

Information Technology R&D Group, Systems Department.

Jaime López, University of Cauca

Information Technology R&D Group, Systems Department.

Martha Mendoza, University of Cauca

Information Technology R&D Group, Systems Department.

References

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Published

2013-03-07

How to Cite

Muñoz, N., Cobos, C., Rivera, W., López, J., & Mendoza, M. (2013). Use of GAIA for modeling the behavior of characters in a real time strategy game. Revista Facultad De Ingeniería Universidad De Antioquia, (53), 214–224. Retrieved from https://revistas.udea.edu.co/index.php/ingenieria/article/view/14792