Design of a digital platform for water saving

experiences of redesigning the future from the private sector.

Authors

  • JULIAN ANDRES RIVEROS CLAVIJO University College London -UCL

DOI:

https://doi.org/10.17533/udea.boan.v37n63a08

Keywords:

ontological design, digital ethnography, water resource management, design thinking, gamification

Abstract

This document summarizes the experience of designing a digital and gamified platform in order to generate awareness and habit changes regarding the rationalization  of water consumption in a group of students from public schools in the Guavio region, in the department of Cundinamarca, Colombia, during the year 2015-2016. It reconstructs the methodological path for the design of the digital platform and based on Design Thinking. We conclude by reflecting on the results of the experience on the impact on the participating population, its scope and the possibility it has to redesign ontological relationships, we conclude by placing a strong emphasis on the need both to include anthropologists in private companies, and to make private companies  active part in the processes of social transformation.

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Published

2022-10-21

How to Cite

RIVEROS CLAVIJO, J. A. (2022). Design of a digital platform for water saving: experiences of redesigning the future from the private sector. Boletín De Antropología, 37(63), 20. https://doi.org/10.17533/udea.boan.v37n63a08